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HOW WE WORK

HOW WE WORK

WORKS OF ART

We’re not afraid to say it. Our artists are the best.

 

Artistic style

 

With such a diverse portfolio of games, they needed the artists to match. Not one game is the same, our artists have taken inspiration from past artists and history to create the most fitting game designs. Take Charlie Chance for example, these games were inspired by the animations of Max Fleischer, the creator of Betty Boop and Popeye the Sailor. The blank and white, cartoonish style carries the aesthetic of this 1930s animation style. Where as our games that have been inspired by art through history. Our Viking-inspired games series sees symbols ring true to Norse mythology with motifs such as Thor’s Hammer and Frithiof’s Angurvadal.

 

Consistency is key

 

Our artists work tirelessly to make sure that players will recognise what series a game belongs to without a title. This attention to detail with what makes our artists the best.